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Img2Num C++ (Internal Developer Docs) dev
API Documentation
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This is the complete list of members for GPU, including all inherited members.
| adapter (defined in GPU) | GPU | private |
| adapter_ready (defined in GPU) | GPU | private |
| createPipeline(const std::string &filename, const std::string &label) (defined in GPU) | GPU | inline |
| device (defined in GPU) | GPU | private |
| device_ready (defined in GPU) | GPU | private |
| get_device() (defined in GPU) | GPU | inline |
| get_instance() (defined in GPU) | GPU | inline |
| get_queue() (defined in GPU) | GPU | inline |
| getAlignedBytesPerRow(uint32_t width, uint32_t bytesPerPixel=4) (defined in GPU) | GPU | inlinestatic |
| getClassInstance() (defined in GPU) | GPU | inlinestatic |
| GPU()=default (defined in GPU) | GPU | private |
| GPU(const GPU &)=delete (defined in GPU) | GPU | |
| GPU(GPU &&)=delete (defined in GPU) | GPU | |
| gpu_initialized (defined in GPU) | GPU | private |
| init_gpu() (defined in GPU) | GPU | inline |
| instance (defined in GPU) | GPU | private |
| is_initialized() (defined in GPU) | GPU | inline |
| operator=(const GPU &)=delete (defined in GPU) | GPU | |
| operator=(GPU &&)=delete (defined in GPU) | GPU | |
| printShaderError(wgpu::ShaderModule shaderModule) (defined in GPU) | GPU | inlinestatic |
| queue (defined in GPU) | GPU | private |
| readWGSLFile(std::string_view shader_id) (defined in GPU) | GPU | inline |
| validate_device() (defined in GPU) | GPU | inlineprivate |
| ~GPU() (defined in GPU) | GPU | inline |